struct MouseVisibility
The visibility state of the mouse cursor.
public static MouseVisibility Visible
The mouse is visible and can interact with UI elements.
public static MouseVisibility Auto
The mouse is only visible when UI elements with `pointer-events: auto` are on-screen.
public static MouseVisibility Hidden
The mouse is locked to the game and cannot interact with UI elements.
public bool HasFlag( Enum flag )
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public bool Equals( object obj )
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public int GetHashCode( )
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public int CompareTo( object target )
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public string ToString( )
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public string ToString( string format )
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public string ToString( IFormatProvider provider )
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public string ToString( string format, IFormatProvider provider )
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public TypeCode GetTypeCode( )
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public Type GetType( )
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public int value__
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