struct ParticleGradient
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public ParticleGradient.ValueType Type { get; set; }
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public ParticleGradient.EvaluationType Evaluation { get; set; }
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public Gradient GradientA { get; set; }
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public Gradient GradientB { get; set; }
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public Color ConstantA { get; set; }
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public Color ConstantB { get; set; }
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public Color ConstantValue { get; set; }
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public static ParticleGradient op_Implicit( Color color )
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public Color Evaluate( ref float delta, ref float randomFixed )
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public Color Evaluate( Particle p, uint seed, uint line = 0 )
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public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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public ParticleGradient( )
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