class ParticleSnapshot

in global :: Sandbox

A particle snapshot that can be created procedurally. Contains a set of vertices that particle effects can address.


public void Update( Span<ParticleSnapshot.Vertex> vertices )

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public int ResourceId { get; }

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public string ResourcePath { get; }

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public string ResourceName { get; }

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public bool IsValid { get; }

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public bool HasUnsavedChanges { get; }

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public string ToString( )

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public void StateHasChanged( )

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public Type GetType( )

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public bool Equals( object obj )

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public int GetHashCode( )

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public ParticleSnapshot( )

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