struct PhysicsIntersection
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public PhysicsContact.Target Self { get; set; }
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public PhysicsContact.Target Other { get; set; }
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public PhysicsContact Contact { get; set; }
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public string ToString( )
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public static bool op_Inequality( PhysicsIntersection left, PhysicsIntersection right )
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public static bool op_Equality( PhysicsIntersection left, PhysicsIntersection right )
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public int GetHashCode( )
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public bool Equals( object obj )
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public bool Equals( PhysicsIntersection other )
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public void Deconstruct( ref PhysicsContact.Target Self, ref PhysicsContact.Target Other, ref PhysicsContact Contact )
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public Type GetType( )
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public PhysicsIntersection( PhysicsContact.Target Self, PhysicsContact.Target Other, PhysicsContact Contact )
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