struct PhysicsIntersection

in global :: Sandbox

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public PhysicsContact.Target Self { get; set; }

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public PhysicsContact.Target Other { get; set; }

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public PhysicsContact Contact { get; set; }

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public string ToString( )

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public static bool op_Inequality( PhysicsIntersection left, PhysicsIntersection right )

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public static bool op_Equality( PhysicsIntersection left, PhysicsIntersection right )

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public int GetHashCode( )

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public bool Equals( object obj )

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public bool Equals( PhysicsIntersection other )

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public void Deconstruct( ref PhysicsContact.Target Self, ref PhysicsContact.Target Other, ref PhysicsContact Contact )

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public Type GetType( )

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public PhysicsIntersection( PhysicsContact.Target Self, PhysicsContact.Target Other, PhysicsContact Contact )

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