class PrefabFile
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public bool ShowInMenu { get; set; }
If true then we'll show this in the right click menu, so people can create it
public string MenuPath { get; set; }
If ShowInMenu is true, this is the path in the menu for this prefab
public string MenuIcon { get; set; }
Icon to show to the left of the option in the menu
public bool DontBreakAsTemplate { get; set; }
If true then the prefab will not be broken when created as a template
public string GetMetadata( string title, string defaultValue = null )
Read metadata saved using a ISceneMetadata based component, such as SceneInformation
public PrefabFile( )
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public bool Equals( object obj )
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public Type GetType( )
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public string ToString( )
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public string ResourceName { get; }
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public string ResourcePath { get; }
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public int ResourceId { get; }
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public bool IsValid { get; }
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public JsonObject Serialize( )
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public void LoadFromJson( string json )
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public int GetHashCode( )
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public IEnumerable<string> GetReferencedPackages( )
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public void StateHasChanged( )
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public bool HasUnsavedChanges { get; }
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public int ResourceVersion { get; }
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public void Deserialize( JsonObject jso )
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public JsonObject RootObject { get; set; }
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