struct PrefabVariable.PrefabVariableTarget

in global :: Sandbox

Targets a property in a component or gameobject.

  • Id The Id of the gameobject or component.
  • Property The name of the parameter on the target.

public PrefabVariable.PrefabVariableTarget( Guid Id, string Property )

Targets a property in a component or gameobject.

  • Id The Id of the gameobject or component.
  • Property The name of the parameter on the target.

public Guid Id { get; set; }

The Id of the gameobject or component.

public string Property { get; set; }

The name of the parameter on the target.

public string ToString( )

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public static bool op_Inequality( PrefabVariable.PrefabVariableTarget left, PrefabVariable.PrefabVariableTarget right )

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public static bool op_Equality( PrefabVariable.PrefabVariableTarget left, PrefabVariable.PrefabVariableTarget right )

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public int GetHashCode( )

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public bool Equals( object obj )

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public bool Equals( PrefabVariable.PrefabVariableTarget other )

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public void Deconstruct( ref Guid Id, ref string Property )

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public Type GetType( )

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