struct SceneModel.AnimTagStatus
Enumeration that describes how the AnimGraph tag state changed. Used in .
public static SceneModel.AnimTagStatus Fired
Tag was activated and deactivated on the same frame
public static SceneModel.AnimTagStatus Start
The tag has become active
public static SceneModel.AnimTagStatus End
The tag has become inactive
public bool HasFlag( Enum flag )
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public bool Equals( object obj )
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public int GetHashCode( )
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public int CompareTo( object target )
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public string ToString( )
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public string ToString( string format )
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public string ToString( IFormatProvider provider )
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public string ToString( string format, IFormatProvider provider )
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public TypeCode GetTypeCode( )
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public Type GetType( )
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public int value__
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