struct SceneModel.AnimTagStatus

in global :: Sandbox

Enumeration that describes how the AnimGraph tag state changed. Used in .


public static SceneModel.AnimTagStatus Fired

Tag was activated and deactivated on the same frame

public static SceneModel.AnimTagStatus Start

The tag has become active

public static SceneModel.AnimTagStatus End

The tag has become inactive

public bool HasFlag( Enum flag )

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public bool Equals( object obj )

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public int GetHashCode( )

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public int CompareTo( object target )

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public string ToString( )

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public string ToString( string format )

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public string ToString( IFormatProvider provider )

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public string ToString( string format, IFormatProvider provider )

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public TypeCode GetTypeCode( )

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public Type GetType( )

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public int value__

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