class SceneWorld
A scene world that contains s. See Utility.CreateSceneWorld. You may also want a to manually render the scene world.
public IReadOnlyCollection<SceneObject> SceneObjects { get; }
List of scene objects belonging to this scene world.
public GradientFogController GradientFog
Controls gradient fog settings.
public Color AmbientLightColor
Sets the ambient lighting color
public Color ClearColor
Sets the clear color, if nothing else is drawn, this is the color you will see
public MeshTraceRequest Trace { get; }
Trace against all scene objects in this scene world
public void Delete( )
😔 No documentation found.
public void DeletePendingObjects( )
😔 No documentation found.
public Type GetType( )
😔 No documentation found.
public string ToString( )
😔 No documentation found.
public bool Equals( object obj )
😔 No documentation found.
public int GetHashCode( )
😔 No documentation found.
public SceneWorld( )
😔 No documentation found.