struct ShaderProgramType
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public static ShaderProgramType VFX_DUMMY_PROGRAM_MAX
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public static ShaderProgramType VFX_DUMMY_PROGRAM_DESCRIPTION
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public static ShaderProgramType VFX_DUMMY_PROGRAM_DEV_SHADER
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public static ShaderProgramType VFX_DUMMY_PROGRAM_VERSION
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public static ShaderProgramType VFX_DUMMY_PROGRAM_MODES
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public static ShaderProgramType VFX_PROGRAM_MAX
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public static ShaderProgramType VFX_PROGRAM_RTX
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public static ShaderProgramType VFX_PROGRAM_PS_RENDER_STATE
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public static ShaderProgramType VFX_PROGRAM_CS
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public static ShaderProgramType VFX_PROGRAM_DS
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public static ShaderProgramType VFX_PROGRAM_HS
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public static ShaderProgramType VFX_PROGRAM_GS
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public static ShaderProgramType VFX_DUMMY_PROGRAM_DEBUG_INFO
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public static ShaderProgramType VFX_PROGRAM_PS
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public static ShaderProgramType VFX_PROGRAM_FEATURE
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public int value__
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public Type GetType( )
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public TypeCode GetTypeCode( )
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public string ToString( string format, IFormatProvider provider )
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public string ToString( IFormatProvider provider )
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public string ToString( string format )
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public string ToString( )
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public int CompareTo( object target )
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public int GetHashCode( )
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public bool Equals( object obj )
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public static ShaderProgramType VFX_PROGRAM_VS
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public bool HasFlag( Enum flag )
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