class SkinnedModelRenderer.SequenceAccessor

in global :: Sandbox

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public float Duration { get; }

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public bool IsFinished { get; }

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public float TimeNormalized { get; set; }

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public float Time { get; set; }

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public IReadOnlyList<string> SequenceNames { get; }

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public string Name { get; set; }

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public bool Looping { get; set; }

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public float PlaybackRate { get; set; }

Control playback rate of sequence.

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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