struct StereoTargetEye
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public static StereoTargetEye None
Don't render in stereo
public static StereoTargetEye LeftEye
Only render the left eye
public static StereoTargetEye RightEye
Only render the right eye
public static StereoTargetEye Both
Render both eyes in stereo
public bool HasFlag( Enum flag )
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public bool Equals( object obj )
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public int GetHashCode( )
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public int CompareTo( object target )
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public string ToString( )
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public string ToString( string format )
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public string ToString( IFormatProvider provider )
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public string ToString( string format, IFormatProvider provider )
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public TypeCode GetTypeCode( )
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public Type GetType( )
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public int value__
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