struct TextRendering.Scope
Defines a scope of text, all using the same style.
public TextRendering.Shadow ShadowUnder
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public TextRendering.Shadow Shadow
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public TextRendering.Outline Outline
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public float WordSpacing
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public float LetterSpacing
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public float LineHeight
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public bool FontItalic
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public int FontWeight
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public TextRendering.Outline OutlineUnder
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public float FontSize
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public Color TextColor
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public string Text
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public TextRendering.Scope( string text, ref Color color, float size, string font = Roboto, int weight = 400 )
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public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public static TextRendering.Scope Default { get; }
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public string FontName
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public int GetHashCode( )
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