class EditorAttribute
in global :: System . ComponentModel
Specifies the editor to use to change a property. This class cannot be inherited.
public EditorAttribute( string typeName, string baseTypeName )
Initializes a new instance of the class with the type name and base type name of the editor.
typeNameThe fully qualified type name of the editor.baseTypeNameThe fully qualified type name of the base class or interface to use as a lookup key for the editor. This class must be or derive from .
public EditorAttribute( string typeName, Type baseType )
Initializes a new instance of the class with the type name and the base type.
typeNameThe fully qualified type name of the editor.baseTypeThe of the base class or interface to use as a lookup key for the editor. This class must be or derive from .
public EditorAttribute( Type type, Type baseType )
Initializes a new instance of the class with the type and the base type.
typeA that represents the type of the editor.baseTypeThe of the base class or interface to use as a lookup key for the editor. This class must be or derive from .
public string EditorBaseTypeName { get; }
Gets the name of the base class or interface serving as a lookup key for this editor.
- Returns The name of the base class or interface serving as a lookup key for this editor.
public string EditorTypeName { get; }
Gets the name of the editor class in the format.
- Returns The name of the editor class in the format.
public bool Equals( object obj )
Returns whether the value of the given object is equal to the current .
objThe object to test the value equality of.- Returns if the value of the given object is equal to that of the current object; otherwise, .
public object TypeId { get; }
Gets a unique ID for this attribute type.
- Returns A unique ID for this attribute type.
public int GetHashCode( )
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public bool Match( object obj )
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public bool IsDefaultAttribute( )
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public Type GetType( )
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public string ToString( )
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public EditorAttribute( )
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