struct AttributeTargets
Specifies the application elements on which it is valid to apply an attribute.
public static AttributeTargets All
Attribute can be applied to any application element.
public static AttributeTargets Assembly
Attribute can be applied to an assembly.
public static AttributeTargets Class
Attribute can be applied to a class.
public static AttributeTargets Constructor
Attribute can be applied to a constructor.
public static AttributeTargets Delegate
Attribute can be applied to a delegate.
public static AttributeTargets Enum
Attribute can be applied to an enumeration.
public static AttributeTargets Event
Attribute can be applied to an event.
public static AttributeTargets Field
Attribute can be applied to a field.
public static AttributeTargets GenericParameter
Attribute can be applied to a generic parameter. Currently, this attribute can be applied only in C#, Microsoft intermediate language (MSIL), and emitted code.
public static AttributeTargets Interface
Attribute can be applied to an interface.
public static AttributeTargets Method
Attribute can be applied to a method.
public static AttributeTargets Module
Attribute can be applied to a module. refers to a portable executable file (.dll or.exe) and not a Visual Basic standard module.
public static AttributeTargets Parameter
Attribute can be applied to a parameter.
public static AttributeTargets Property
Attribute can be applied to a property.
public static AttributeTargets ReturnValue
Attribute can be applied to a return value.
public static AttributeTargets Struct
Attribute can be applied to a structure; that is, a value type.
public bool HasFlag( Enum flag )
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public bool Equals( object obj )
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public int value__
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public Type GetType( )
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public TypeCode GetTypeCode( )
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public string ToString( string format, IFormatProvider provider )
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public string ToString( IFormatProvider provider )
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public string ToString( string format )
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public string ToString( )
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public int GetHashCode( )
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public int CompareTo( object target )
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