class EditorAttribute
in global
Tell the tools or gameui property editor which editor we should be using for this property or type.
public string Value { get; }
The editor to use.
public bool Equals( object obj )
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public int GetHashCode( )
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public object TypeId { get; }
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public bool Match( object obj )
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public bool IsDefaultAttribute( )
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public Type GetType( )
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public string ToString( )
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public EditorAttribute( string editorName )
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