class EditorAttribute

in global

Tell the tools or gameui property editor which editor we should be using for this property or type.


public string Value { get; }

The editor to use.

public bool Equals( object obj )

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public int GetHashCode( )

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public object TypeId { get; }

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public bool Match( object obj )

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public bool IsDefaultAttribute( )

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public Type GetType( )

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public string ToString( )

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public EditorAttribute( string editorName )

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